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An '''item''' (Japanese: '''道具''' ''tool'') is an object in the Pokémon games which the player can pick up, keep in their Bag, and use in some manner. They have various uses, including healing, powering up, helping one to catch Pokémon, or accessing new areas.
Um '''Item''' (do Japonês: '''道具''' ''ferramenta'') é um objeto nos jogos de Pokémon que o jogador pode pegar, guardar em sua Mochila e usar de alguma maneira. Eles têm vários usos, incluindo curar, energizar, ajudar a capturar Pokémon ou acessar novas áreas.


==Na série principal==
==Na série principal==

Edição das 13h57min de 30 de outubro de 2022

Um Item (do Japonês: 道具 ferramenta) é um objeto nos jogos de Pokémon que o jogador pode pegar, guardar em sua Mochila e usar de alguma maneira. Eles têm vários usos, incluindo curar, energizar, ajudar a capturar Pokémon ou acessar novas áreas.

Na série principal

Obtendo Itens

Os Itens são obtidos de várias maneiras diferentes. Eles podem ser dados ao jogador por personagens dentro do jogo, comprados em uma Poké Loja por dinheiro ou encontrados pelo jogador em todo o mundo Pokémon. Também é possível encontrá-los através de bolas de itens, recipientes esféricos semelhantes a uma Poké Bola. Para obter o item, os jogadores se movem ao lado dele e pressionam A.. Em Pokémon Colosseum e Pokémon XD: Gale of Darkness, muitos itens são encontrados em baús de tesouro parecidos com Poké Bolas; além disso, os itens são frequentemente encontrados em maior volume nesses baús, em vez de apenas em unidades. Outro método introduzido na Geração II é colher Frutas de uma árvore de Frutas. Join Avenue foi introduzido em Pokémon Preto 2 e Branco 2, permitindo que os jogadores comprassem certos Itens em volume, assim como Frutas e alguns Itens raros. Pokémon encontrados na natureza às vezes estarão segurando Itens, que podem ser obtidos capturando-os usando uma Poké Bola ou usando Truque, Roubar, Troca Secreta ou Cobiça. Além disso, em certas áreas da Geração VI, vários cenários aparecerão em segundo plano durante algumas batalhas. Usar movimentos específicos, dependendo do tipo de cenário, quebrará o cenário e fará com que um Item seja encontrado no final da batalha com a mensagem "<jogador> encontrou um <item> na sequência".

A maioria dos Itens pode ser obtida a qualquer momento, mas há um pequeno número de Itens que podem ser perdidos permanentemente em alguns jogos que se tornam inacessíveis após o jogador progredir além de um certo ponto.

Itens escondidos

Itens também podem ser ocultados vista em vez de serem encontrados em uma bola de itens. Esses Itens normalmente não são visíveis para o jogador sem o uso de uma ferramenta de localização de itens. Muitas vezes, um caminho aparentemente vazio pode levar a um item escondido. Em Pokémon Rubi e Safira, alguns Itens escondidos são revelados por um clarão momentâneo quando um jogador entra em uma sala.

Em Pokémon FireRed e LeafGreen, alguns Itens escondidos podem ser encontrados em tufos de grama visivelmente diferentes. Estes são mais comuns em Floresta das Frutas. Além disso, certos Itens escondidos também são Itens recorrentes neste jogo, embora seus locais estejam sempre vazios no início de um novo arquivo de jogo e não apareçam até que o jogo gere um com sucesso.

Em Pokémon: Vamos Lá, Pikachu! e Vamos Lá, Eevee!, Itens escondidos podem se regenerar diariamente.

Itens falsos

Em algumas áreas internas, como a Kanto Power Plant, as bolas de itens podem ser Voltorb ou Electrode, caso em que interagir com elas iniciará uma batalha com o referido Pokémon. Na Geração V, dentro de áreas florestais ou na Rota 10, as bolas de itens podem ser Foongus ou Amoonguss. Em Pokémon: Let's Go, Pikachu! e Let's Go, Eevee!, bolas de itens falsos são apresentadas de cabeça para baixo.

In some indoor areas such as the Kanto Power Plant, item balls may in fact turn out to be Voltorb or Electrode, in which case interacting with them will instead initiate a battle with said Pokémon. In Generation V, within forested areas or on Route 10, item balls may be Foongus or Amoonguss. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, fake item balls are presented upside-down.

Tipos de Itens

Items

The Items pocket contains all items that are not put in another pocket. Some items in the Items pocket are below.

  • Escape items provide easy escape from a wild Pokémon.
  • Evolution items allow certain species of Pokémon to evolve.
    • Evolution stones are Evolution items that can be used directly on Pokémon.
  • Valuable and exchangeable items have no purpose other than to help the player obtain other goods or be sold.
  • Flutes can be blown in to produce an effect. They can be used multiple times without being consumed.
  • Fossils may be revived into Pokémon.
  • Mulch can be used in Berry growth in some games.
  • Repels prevent wild Pokémon from appearing. There are several different types, each with a different strength.
  • Scents increase a Pokémon's friendship. They only appear in Pokémon Colosseum and Pokémon XD.

Held items are items given to a Pokémon to hold onto by its Trainer. Many of these items can be used by the Pokémon holding them.

  • Incense influences the Pokémon produced by breeding.
  • Gems boost the power of a move of a particular type one time.
  • Choice items boost a particular stat, but restrict the Pokémon to only using one move.
  • Power items provide Pokémon with additional effort values, but decrease the holder's Speed while held.
  • Scarves boost the Pokémon's condition during Pokémon Contests.
  • Mega Stones allow Pokémon to Mega Evolve.
  • Z-Crystals allow Pokémon to use Z-Moves.
  • Plates boost the power of moves of particular types and can change Arceus's form.
  • Drives change the type of Genesect's signature move, Techno Blast.
  • Memories change the type of Silvally's signature move, Multi-Attack.

Poké Balls

The Poké Balls pocket contains the different types of Poké Balls, used for catching Pokémon.

Poké Balls are stored in the Items pocket in Generation II and from Generation V to VII.

Mail

The Mail pocket contains mail, an item given to a Pokémon to communicate with others.

Mail is stored in the Items pocket in Generations II, III and V. Mail does not appear from Generation VI onward.

Battle Items

The Battle Items pocket contain battle items, items that increase a Pokémon's stats temporarily in battle. Battle items only have their own pocket in the Generation IV and Generation VIII games.

Medicine

Potion The Medicine pocket contains various items that can heal various afflictions of a Pokémon. While originally part of the general Items pocket, it has had its own pocket since Generation IV. Some items in the Medicine pocket are below.

  • HP-restoring items such as Potions and drinks restore a Pokémon's HP.
  • Status condition healing items cure a Pokémon of various status conditions.
  • Revives and Max Revives revive a fainted Pokémon. The one-of-a-kind Sacred Ash can revive all fainted Pokémon in the party with full health.
  • Ethers, Max Ethers, Elixirs, and Max Elixirs restore a Pokémon's PP.
  • Vitamins and feathers can increase a Pokémon's stats.
  • Herbal medicine cure various afflictions.
  • Ability Capsules change the Ability of a Pokémon.

TMs & HMs

The TMs & HMs pocket contains TMs and HMs, items which when used, teach compatible Pokémon a move, providing a wider movepool for Pokémon to learn from. Some moves will have additional uses outside of battle. HMs cannot be discarded; in Gen V and onward, TMs have this trait as well, as they are reusable. TMs and HMs have had their own pocket since Generation II, except in Pokémon FireRed and LeafGreen, where they are instead stored in the TM Case.

Berries

Oran Berry The Berries pocket contains Berries, items introduced in Generation II that can be found and cultivated. In many games, they can be used in the production of treats such as Pokéblocks and Poffins and many can be used on a Pokémon or given to a Pokémon. Berries have had their own pocket since Pokémon Ruby and Sapphire, except in Pokémon FireRed and LeafGreen, where they are instead stored in the Berry Pouch.

Key Items

The Key Items pocket contains Key Items, items that generally can only be obtained once in gameplay and cannot be traded between games. Often these are items which the player must deliver to a non-player character, but other times they are intended to be kept and either aid the progression of the storyline or traveling. Key Items rarely have anything to do with the player's Pokémon and are mostly specific to the game. They can never be discarded, however, certain items will disappear from the player's Bag during storyline events. Key Items have had their own pocket since Generation II.

Item storage

Items that are obtained are stored in different places. Initially, when an item is obtained, it is placed in the player's Bag, and from Generation II onwards, into a specific pocket of that Bag. When a section of the Bag becomes full, players will not be able to pick up any other items of that type. To make space, players must store their items within their PC, accessed at a Pokémon Center as <Player>'s PC. In Generation IV, this problem is eliminated by having no limit on items in the Bag, and the player's PC is used for other purposes. The player also has the ability to toss items away: this will delete them from the Bag. Key Items, HMs, and, starting in Generation V, TMs cannot be tossed.

Held items

Main article: Held item

Since Generation II, certain items have been able to be held by Pokémon to heal or to enhance their power. Healing items can be used in battle without taking up a turn, but must be natural for them to work. Artificial items such as Potions and Full Heals cannot be used by Pokémon during battle. Held items also have other uses, such as an aid to evolve during trading or battle. Mail was also introduced as a hold item, in which players could send customizable messages with their Pokémon upon trading.

Item sprites

Berry sprites

In Pokémon Ruby, Sapphire, and Emerald, as well as Pokémon Diamond, Pearl, and Platinum, each Berry has a large sprite seen at the "Check Tag" option from the Bag.

Regular sprites

In all core series games starting from Pokémon FireRed and LeafGreen, each item has its own sprite as seen in the player's Bag. Several items were introduced in earlier games with no sprite, but received a sprite once the items were reused in FireRed and LeafGreen or later games.

FireRed and LeafGreen also included sprites for all the items from Pokémon Ruby and Sapphire, except the e-Reader exclusive Berries (Drash Berry, Eggant Berry, Nutpea Berry, etc.). Some of these items (such as the Acro Bike, Mach Bike, Contest Pass, Go-Goggles, Eon Ticket, etc.) are not legitimately found in FireRed and LeafGreen, so their sprites remained unseen in normal gameplay until they were reused in Pokémon Emerald.

Some Generation II-exclusive items (including the Brick Piece, Egg Ticket, Gorgeous Box, several Berries and Mail items, etc.) remain with no sprite because they have not been reused in any later games. Likewise, the e-Reader Berries for Pokémon Ruby and Sapphire only have the large sprite as seen in the "Check Tag" option, but they have no regular item sprite because they have not been reused in any later games either.

In Pokémon Sword and Shield, all item sprites have a white outline.

Trivia

  • In Generations III to V, Item balls in the overworld can sometimes block the line of sight of other Trainers to the player; if the player picks up an item, it is possible for them to be spotted and approached by a Trainer on the opposite side of it immediately afterwards. This is not the case in other generations.

Em outros idiomas

Idioma Título
Português (Brasil) Item
Inglês Item
Espanhol Objeto
Francês Objet
Italiano Strumento
Alemão Item
Japonês 道具 Ferramenta
Português Objeto

Item

Veja também

Lista de Itens